Semester 1 (16-weeks)
Foundations of Game Mastery
Week 1: Introduction to Tabletop RPGs & the GM Role
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History, genres, and cultural impact
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The purpose and influence of the gamemaster
Week 2: Core Concepts of Narrative Design
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Story structure, conflict, and stakes
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What makes a compelling adventure?
Week 3: Introduction to Game Systems
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Comparing major RPG systems and mechanics
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Mechanical vs. narrative-driven play
Week 4: Rules Literacy I: Learning and Teaching Rules
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Reading rulesets and core mechanics
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Translating rules for new and experienced players
Week 5: Rules Literacy II: System Mastery
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Adjudication, house rules, and improvisation
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Using and modifying published modules
Week 6: Social Anthropology of Gaming
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Play culture and table etiquette
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Safety tools and managing expectations
Week 7: Group Dynamics & Player Psychology I
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Understanding player types and group roles
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Motivations and engagement patterns
Week 8: Group Dynamics & Player Psychology II
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Problem players and conflict within groups
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Fostering inclusion and psychological safety
Week 9: Communication Skills for Gamemasters
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Verbal/nonverbal cues, active listening, and clear narration
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Framing scenes and describing environments
Week 10: Facilitation & Group Management
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Table pacing, time management, and spotlighting
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Decision-making and collaborative storytelling
Week 11: Fiction-First Storytelling I
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Building NPCs and encounters with narrative hooks
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Integrating backstory and character arcs
Week 12: Fiction-First Storytelling II
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Pacing stories and improvisational narrative
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Weaving player contributions into the storyline
Week 13: Improv for Gamemasters I
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Techniques for spontaneity and flexibility
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Practice with scenario pivots and unexpected actions
Week 14: Improv for Gamemasters II
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Incorporating player inspiration and emergent story
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Keeping sessions authentic and engaging
Week 15: Visual Aids, Minis, and Props
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Using physical and digital aids to enhance immersion
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Crafting, adapting, and presenting props
Week 16: Integrating Skills & Peer Collaboration
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Collaborative planning and story crafting
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Best practices for lifelong learning as a GM
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Setting goals for clinicals and game running